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Sample Code: Data Encryption Application

Download as PDFDownload sample codeChristopher Bird, Software Applications EngineersApplication Origination:Intel SSGIntroductionEncryption is important because it allows you to securely protect data...

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Sample Code: One Time Password (OTP) Demo

Download as PDFDownload source codePeng Wang, Software Applications EngineerApplication Origination: Intel SSGIntroductionTraditionally, two-factor authentication uses a one-time password (OTP), which...

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Sample Code: Random Number Application

Download as PDFDownload sample codeChristopher Bird, Software Applications EngineerApplication Origination: Intel SSGIntroductionA Random Number Generator (RNG) is a utility or device of some type that...

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Tutorial Cocos2d-x* using Windows* - Part 1

In this tutorial, the first of a series on Cocos2d-x using Windows, we are going to show how to create a simple game using the Cocos2d-x framework in a Windows development environment.What is...

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Sample Code: Data Encryption Application

Download as PDFDownload sample codeChristopher Bird, Software Applications EngineersApplication Origination:Intel SSGIntroductionEncryption is important because it allows you to securely protect data...

View Article


Image may be NSFW.
Clik here to view.

Sample Code: One Time Password (OTP) Demo

Download as PDFDownload source codePeng Wang, Software Applications EngineerApplication Origination: Intel SSGIntroductionTraditionally, two-factor authentication uses a one-time password (OTP), which...

View Article

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Sample Code: Random Number Application

Download as PDFDownload sample codeChristopher Bird, Software Applications EngineerApplication Origination: Intel SSGIntroductionA Random Number Generator (RNG) is a utility or device of some type that...

View Article

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Tutorial Cocos2d-x* using Windows* - Part 1

In this tutorial, the first of a series on Cocos2d-x using Windows, we are going to show how to create a simple game using the Cocos2d-x framework in a Windows development environment.What is...

View Article


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Automatic Android* Testing with UiAutomator

I want to tell you about a wonderful tool to automatically test the UI of Android* applications. The name of this tool is UiAutomator. You can find all the latest documentation here:...

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Porting the Android* Bullet Physics Engine to Intel® Architecture

IntroductionMobile games with stunning graphics and realistic physics are now possible due to the increasing compute power now available on mobile devices. Effects such as grenade explosions in shooter...

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Intel for Android* Developers Learning Series #2:The Intel Mobile Processors

 1.    Inside MedfieldIntel® Atom™ Processor Z2610, formerly known as Medfield, shown in Figure 1, is a platform targeted for smartphones designing with Android operating system. Medfield is divided...

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Intel for Android* Developers Learning Series #3: Android Phones with Intel...

 1.    Lava Xolo X900The Lava Xolo X900* was the first Android* smartphone powered by the Intel® Atom™ processor. It was released April 19, 2012 in India and based on Intel’s reference design. The...

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Intel for Android* Developers Learning Series #7: Creating and Porting...

Android* applications can incorporate native code using the Native Development Kit (NDK) toolset. It allows developers to reuse legacy code, code to low-level hardware, or differentiate their...

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Intel for Android* Developers Learning Series #8: Building the Android* OS...

As there are currently no public engineering devices from Intel, we will work with two images for emulated targets (Note: Please refer to http://source.android.com/source/initializing.html and...

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Intel for Android* Developers Learning Series #9:Using the Scalable Vector...

Scalable Vector Graphics* (SVG) is a family of specifications of an XML-based file format for two-dimensional vector graphics, both static and dynamic (that is, interactive or animated), text or...

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Intel for Android* Developers Learning Series #5: Installing the Android* SDK...

1  Supported Operating SystemsThe following operating systems are supported:•    Windows XP* (32-bit), Vista* (32- or 64-bit), or Windows 7* (32- or 64-bit)•    Mac OSX* (32- or 64-bit)•    Linux*...

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Intel for Android* Developers Learning Series #10:Understanding GPUs on...

1.  IntroductionThis chapter examines mobile GPUs and how to best optimize for GPUs included with Intel® Atom™ processors.2.    GPU EvolutionIt’s important to understand how mobile GPUs are...

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Intel for Android* Developers Learning Series #11: OpenGL ES* Support,...

 1. IntroductionThe standard API for 3D graphics on Android is OpenGL ES, which is the most widely used 3D graphics API on all mobile devices today. Android uses OpenGL ES to accelerate both 2D and 3D...

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Changing package name of an Android* Hybrid App on Eclipse* IDE

Every Android* app is uniquely identified by its package name. So if two apps have a package conflict then the developer will have to change the package name of the app. Eclipse* is the most widely...

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Trusted Tools in the New Android* World: Optimization Techniques - from...

Author: Zvi Danovich, Senior SW Application Engineer, IntelIntroductionMost Android applications, even those based only on scripting and managed languages (Java*, HTML5,…), eventually use middleware...

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